Far Cry 2 is coming! The release date is set for October, the 23th. Ubisoft has finally released a release date of the hot longed-for game Far Cry 2 (PC, Playstation 3 and Xbox 360)...more
Ubisoft has announced the coming PC Patch a few days ago. Hopefully they will fix more important points than shown in this changelog.
General
Allow player to select display mode for Widescreen view in the display options
Improve server list with filter options (ping, punkbuster, server name, maps, game mode, dedicated server…)
Multiplayer
Allow match search from the maps leaderboard
Add minimum players setting in host options
Order scoreboard by point
Add an option to set respawn time for the host
Show VIP on scoreboard
Allow PC user to use Clan tag
IP display in the lobby server
Server
Add new functions to dedicated server
Allow the same server to host more than one game at a time
Ubisoft
You can expect the next patch to be deployed within the next couple of weeks. We will also update you shortly on what’s coming next for the consoles versions of the game.
Ubisoft
Please take note that a lot of different fixes and issues are not mentioned here, it doesn’t mean that we are not working on them. Still it is not likely that all reported issues can and will be fixed. If you have an issue or some feedback you wish to share, please be sure to report it to customer support or on our Far Cry 2 Tech support forum
Within 3 weeks Far Cry 2 has been sold over a million times.
[quote=Gamestar
The ego-shooter Far Cry 2 is not even been three weeks on the shelves of dealers, as already coasts, the first success message from Ubisoft On. As the Publihsher just officially announced, were over one million copies sold of the action game - all platforms included.
Ubisoft releases the first Patch v1.01 @ HQ today after 2 weeks where Far Cry 2 has been released. According to Ubisoft this should be only the beginning. They are working hard on further patches. The details of this patch can you find in the following changelog.
Far Cry® 2 v1.01 Update
Multiplayer
Server's IP address now displays in lobby, beside the match’s name (for direct IP join to work).
Dedicated Server can now be launched in command line.
Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
Fixed a bug causing random crashes when joining a game.
Ranked matches in progress will no longer display in the match list.
Fixed players with same name by using identifiers instead of names.
Fixed crash when creating a LAN game without a network cable.
The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.
When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.
Vehicles will now always respawn even if they are never used.
Fixed users not being able to see a match if the host switched match mode after a rank.
Fixed a glitch that could make a player invisible to another.
Fixed incorrect check for negative values when adjusting diamond count.
Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
Fixed Field Manuals not unlocking after game mode change.
Singleplayer
Fixed health not changing with the difficulty level.
Keyboard controls remapping in single mode now carry into multiplayer mode.
A buddy will no longer get stuck when healing him while player is receiving damage.
Stats of favourite weapon are now properly reset between loaded save games.
The mortar will no longer move the player through wall.
Mission objectives markers are now show properly after loading a save game.
General
Fixed glider key remapping.
Game will now minimize in order to show the website when clicking on ubi.com.
Dolby 5.1 is now supported for most sound cards.
Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
Added CPU Intensive benchmark test run.
Fixed Jackal Tapes and Partner Tapes pages.
Map editor
Fixed crash in editor when deleting many objects in very rapid succession.
Fixed crash in editor during parsing of the map headers.
The Gamesite GameRadio has revealed a new test-article to Far Cry 2, including a review in form of a 12 minutes long video. Check it out! The video review is available in Stream or HD-Download.
Ubisoft has reported today that they are working hard to fix the on the multiplayer known issues like connection problems and so on.
Ubisoft
Many of you are currently experiencing issues with the multiplayer of Far Cry 2, involving mainly connectivity issues. We are aware of these problems and working hard to solve them. We are very sorry for the troubles you may experience and will keep you updated regularly on the situation. We are working on updates for both the client and server sides, to optimize them and bring in additional features to ensure optimal game experience. Thanks for your patience.
Hopefully Ubisoft will not lose sight of the many singleplayer problems in the coming patch.